The Common & Recent Bogeymens Golf Club

Understanding Golf Match-Play Scoring

In golf match play, you are not trying to shoot the lowest total score for the round. You are trying to win more individual holes than your opponent.

Each hole is essentially a separate contest. If you make 4 and your opponent makes 5, you win the hole and go “1 up.” If you both make the same score, the hole is halved and the match remains where it was. If your opponent wins the next hole, the match returns to “all square.”

The running score therefore describes the lead in holes:

The important feature is that the match ends as soon as the trailing player cannot possibly catch up. That produces scores such as “3 & 2.”

Suppose you are 3 up after the 16th hole. Only two holes remain. Even if your opponent wins both 17 and 18, you would still be 1 up. The match is therefore over.

You have won 3 & 2: three holes ahead with two holes left unplayed.

Similarly:

A score of 1 up is therefore usually a closer match than 3 & 2, while 6 & 5 indicates a fairly decisive victory.

There is another possible result: “won in 19 holes” or “20 holes.” In a competition requiring a winner, if the players are all square after 18, they continue in sudden-death match play. The first player to win a hole wins the match. A victory on the first extra hole is recorded as a win at the 19th.

Historically you may also hear “dormie.” A player was dormie when leading by exactly as many holes as remained—for example, 2 up with two to play. The trailing player could still halve the match by winning both remaining holes but could no longer win it in regulation. The term remains common in golf conversation, although modern Rules terminology does not depend on it.

One subtlety is that a player can concede a stroke, a hole, or the match. If your opponent has a six-inch putt and you say “that’s good,” the putt is conceded and cannot subsequently be withdrawn. This is why match play often moves faster and has a somewhat different strategic character from stroke play.

And unlike stroke play, a disastrous hole does limited damage. If you make 9 while your opponent makes 4, you have lost exactly one hole—not five strokes. On the next tee, the contest starts fresh.

So the simplest way to read a match-play result is:

Winner’s lead & number of holes that were never needed.

Thus 3 & 2 = three holes ahead with two holes remaining, which means the match ended after the 16th hole.